Applications
This section presents some examples of real-world applications that use OSG and osgNV at their core. The author of this site is not responsible for the content of these pages. If you have developed an osgNV-based application and wish to publish a review in this section, you can send the material to the author (see Contact page).V-CAM
Arsenal S.r.l.
www.vcam.it
Virtual Camera (V-CAM), formerly known as "BARC", is a virtual reality system (although it could be also interpreted as an augmented reality system) which makes it possible to display any kind of sailing races on a PC monitor in real time. The position of each yacht is aquired by an on-board unit (BlueBox) and the data is sent to the main ground station. A set of synchronized PCs then receive the attitude data and move the yachts in the "virtual world" accordingly. The purpose is to enable the final user to watch the race from any point of view, while displaying useful informations, like velocity and distance, graphically. One of the four computers displaying the race has an accurate level of detail and it is suited for TV broadcasting. The other PCs are used to switch between virtual cameras and control them with a precise 6-DOF controller. There is also a lightweight internet client designed to give the maximum freedom to the final user.The V-CAM system was initially tested in the Nations' Cup 2003 sailing race in Trieste, Italy (June 2003) under codename "BARC". It was then brought to production level with live TV broadcasting in the "Coppa d'Autunno (Barcolana) 2003" sailing race in Trieste, Italy (October 2003).
For the forthcoming 2004 edition of the "Barcolana" race we're preparing a new version of V-CAM with improved visual quality thanks to the osgNV library. Check the Application Screenshot page for some preliminary examples of the new reflective sea surface obtained through intensive use of Cg shaders.